I have a broad range of technical skills. These range from Physics to Data Analysis, Statistics, Mathematical Modeling, Algorithms, Computer Vision, Unity Development, Video Production, Mixed Reality Capture, Motion Capture, 3D Scanning, Volumetric Video Capture, and AR/VR development with Magic Leap, Hololens, Oculus Rift, Quest, and ARKit/ARCore.
I have a high level understanding of software architecture and game design, and have worked on platforms including Oculus Quest, Magic Leap, and HoloLens. I am capable of taking the lead on technical projects as well working with clients and international teams.
I have in depth knowledge on a wide variety of 3D immersive technologies. While coding has been my main strength, I can also handle 3D modeling, rigging, and animations, and custom shaders.